Download Programme Brochure
Objective
- Understand the principles and basic operations of Blender (Modeling and Textures)
- Create assets in Blender and export to Meta Spark AR
- Understand principles and basic operations of Meta Spark AR
- Utilize the 4 basic types of trackers and be introduced to the Patch Editor
Programme Highlights
- Suitable for beginners with no prior experience in 3D Modeling and Animation (Blender)
- Suitable for beginners with no prior experience in Augmented Reality development (Spark AR)
Date
To be confirmed
1900 – 2200
Venue
HKPC Building, 78 Tat Chee Avenue, Kowloon Tong
Duration
Total 15 lecture hours
Medium
Cantonese
Course Fee
HK$5,100
(May apply up to HK$3,400 subsidy; Group discount will be offered to enrolment of 2 people or above, please contact us for details)
Course Structure
Session 1
Overview of Spark AR and 3D Asset Production
- Basic 3D concepts
- Navigation control in Blender
- Basic modeling and editing with polygon tools (Part 1)
Session 2
Blender 3D Asset Creation
- Basic modeling and editing with polygon tools (Part 2)
- Shaders and materials in Blender
- UV mapping principles
Session 3
Spark AR Tracker for Content Creation
- Layout, movement and control
- Project control
- 4 types of trackers (Part 1) (Face, Hand)
- Using Face tracker
- Adding materials
Session 4
Spark AR Interactions
- 4 types of tracker (Part 2) (Plane, Target)
- Adding and editing particle system
- Adding Patch Editor for animation
- Adding text
Session 5
Spark AR Publication
- Adding interactions with 3D objects
- Frame animation
- Publication to Facebook and Instagram
Programme Instructor
Mr Chris Kwok
Mr. Chris Kwok has more than 20 years of experience in the design and production field, from graphic design to creating interactive content for multiple brands and media, such as Cartoon Network Asia Pacific and FANCL. Mr. Kwok has participated in the production of over 20 international movies like “The Leakers”, “She Remembers, He Forgets”. Mr. Kwok also participated in the production of games and interactive experiences, such as educational games for Smallcampus.net of Hong Kong Education City Limited. He is active in the digital entertainment industry, participating in events such as the Indie Zone of ACGHK with “Dokidoki Daily”, and in the 2020 TGS with “foodieFrog”. Mr Kwok has a wealth of experience applying software such as Adobe Series, Final Cut Pro, Clip Studio Paint, and Unity in design and multimedia projects.